Working With Layouts

Layouts are used to automatically position nodes. The available layout algorithms are available in the bottom toolbar.

Recon Layouts

How to use

Layouts can be applied to individual nodes as well as a specific selection of nodes.

Layout all nodes

  1. Make sure no nodes are selected.
  2. Select the preferred layout algorithm to apply.

Layout specific nodes

  1. Select the nodes to layout (SHIFT+drag or CLICK, SHIFT+CLICK).
  2. Select the preferred layout algorithm to apply.

Algorithms

The following layout algorithms are currently supported.

Random - This layout algorithm puts nodes in random positions within the visible screen area.

Grid - The grid layout algorithm positions nodes in a well-spaced grid.

Circle - The circle layout algorithm positions nodes in a circle.

Concentric - This layout algorithm positions nodes in concentric circles, based on their weight and number of connections.

Bredthfirst - The breadthfirst layout algorithm positions nodes in a hierarchy, based on a breadthfirst traversal of the graph. It is best suited to trees and forests in default top-down mode.

CoSE - The CoSE (Compound Spring Embedder) layout uses a physics simulation to layout graphs.

Dagre - This layout positions nodes in a directed graph.

Euler - Euler is a fast force-directed (physics simulation) layout algorithm.

fCoSE - This layout algorithm is a fast implementation of CoSE but it could produce less accurate graphs.

Klay - This is a layout algorithm, which creates good results for most graphs and it supports compound nodes.